3x six-sided dice per player - (3 different colors – black, red, white recommended) - these are used to track the type of movement your ‘Mech makes - walk, run, jump.Golden Rule - small short story booklet set in the BattleTech universe.Instant Guide to the Inner Sphere - overview of the BattleTech universe and history.Dice - 2x six-sided dice provided (also called 2d6).Terrain Mapsheet - hex-grid, double-sided map with terrain printed on it. MechWarrior Cards - special pilot cards that provide special abilities.‘Mech Record Sheets - provide info on armor, weapons, etc., and are laminated for use with dry-erase markers.Punchboard BattleMechs - additional cardboard printed tokens and stands to represent more ‘Mechs.Two BattleMech Miniatures - Griffin and Wolverine models.Quick Start Rules - 12-page booklet that gets you up and playing fast.Included in the BattleTech Beginner Box are the following components: More advanced rules are covered in the BattleTech: A Game of Armored Combat game box. Note: This review will cover the BattleTech Beginner Box that introduces the basic rules of the game. Scenarios are included, but one-off games are also supported. Plastic miniatures are provided that have matching special data sheets that can be written on with dry-erase markers to track damage and ammo usage. Dice are rolled to determine whether weapons hit as well as the location and amount of the damage. These MechWarriors duke it out by maneuvering in and around terrain such as trees, lakes, and more… and firing deadly weapons such as lasers and missiles. BattleTech is a tabletop wargame that puts players in the cockpit of giant mechanical robots (called BattleMechs).
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